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Most Recent
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0
votes
Fixed

Crowd.Proximity.Collect takes a long time with idle agents

AI

-

Jun 02, 2015

-

Version/s:

Users see that when having idle agents with tiny radius the time sent in processing proximity query explodes. http://forum.unity3d... Read more

0
votes
Fixed

[Clear] Clearing baked data makes scene very bright due to enabled realt...

Global Illumination

-

Jun 02, 2015

-

Version/s: 5.1.0f3

To reproduce: 1. Open attached project 2. Open scene 1 3. Bake lightmaps 4. Clear baked data 5. Notice that scene becomes very brigh... Read more

0
votes
Won't Fix

Cursor doesnt change back to hardware cursor on mouse exit using SetCurs...

Webplayer

-

Jun 02, 2015

-

Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene testscene.unity 3. Build to Webplayer and run in Safari or Firefox 4. Hove... Read more

0
votes
Fixed

"The digital signature is not valid" when using a custom icon in Windows

Deployment Management

-

Jun 02, 2015

-

Version/s: 5.0.1p3

Repro steps: 1) Open a new project 2) Build it with default settings for Windows 3) Find the .exe file 4) Right click it -> Properti... Read more

1
votes
Fixed

[UnityEditor] Undo.DestroyObjectImmediate() crashes editor if passed null

Editor - Other

-

Jun 02, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project 2. Open "Editor/HardCrash" script 3. Notice Undo.DestroyObjectImmediate(null) 4. In Un... Read more

0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

-

Jun 01, 2015

-

Version/s: 5.0.2f1

Repro steps: 1) Create/open a new project 2) Create Animator Controller and open it to see Animator window 3) Create a new state and... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

-

Jun 01, 2015

-

Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Postponed

[Realtime GI] Some static objects are brighter in Enlighten (CS-677)

Progressive Lightmapper

-

Jun 01, 2015

-

Version/s:

Even though the directionality seems correct, some objects get more lighting than others. When high realtime resolutions (above 5) a... Read more

0
votes
Fixed

Per-platform default quality settings gets lost when we exit Unity edito...

Editor - Other

-

Jun 01, 2015

-

Version/s: 5.0.2p2

To reproduce: 1.Create new project. 2.Check quality settings. 3.Play any scene in project. 4.Close Unity Editor. 5.Open project agai... Read more

0
votes
Fixed

Animated property values are not refreshed in Particle Editor when scrub...

Animation Window

-

Jun 01, 2015

-

Version/s:

1. Create ParticleSystem 2. Open Particle Editor 3. Animate some properties (eg. size) 4. Scrub animation 5. Properties are not upda... Read more

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