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0
votes
Duplicate

Alignment issues in connect window

Connect

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Launch Unity 2. Observe alignment issues in the connect window (please see screenshot) Please note, if there... Read more

0
votes
Fixed

Perl touch function sets incorrect time on windows

Version Control

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Dec 11, 2015

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Version/s: 5.3.0f4

Perl touch function sets incorrect time on windows Read more

0
votes
Won't Fix

ISerializationCallbackReceiver throws undue exceptions

Editor - Other

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Dec 11, 2015

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Version/s: 5.3.0f4

ISerializationCallbackReceiver throws undue exceptions. Read more

0
votes
Fixed

If you leave Editor in Play mode for 1 hour - it will give error "The pr...

Profiling

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Dec 11, 2015

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Version/s: 5.4.0a6

What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at a... Read more

0
votes
By Design

4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to light... Read more

0
votes
Fixed

[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open the project and scene 'Bake from Script' 2) Press Build in the Lighting window - notice it builds fast 3) In th... Read more

0
votes
Won't Fix

[Serialization] Private fields in Network Command does not get serialize...

Serialization

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_752995-SendeMessage.zip) 2. Play in the editor and do not ... Read more

3
votes
Fixed

[Animation]Legacy Animation does not record Euler Angles rotation changes.

Animation

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Dec 11, 2015

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Version/s: 5.3.0f4

Reproduction steps(5.3-5.4): 1) Open attached project and test scene. 2) Select cube in the scene view, notice it uses legacy Animat... Read more

2
votes
Fixed

[OSX][GLCORE] CPU spikes in "Overhead"

OpenGL

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Dec 10, 2015

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Version/s: 5.3.0f4

-e: as per title Overhead takes up more time in bigger spikes in OpenGL 4.1 compared to 2.1 -repro: --open attached project (it is ... Read more

0
votes
Fixed

[ReflProbes] Smoothness stepping artifacts with realtime reflection prob...

Graphics - General

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Dec 10, 2015

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Version/s: 5.3.0f4

Repro steps: 1) Open project/scene. 2) Go into quality setting and change Anisotropic textures from "forced on" to "per texture" 3) ... Read more

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