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0
votes
Fixed

[WebGL] GUISkin corrupts UI elements in build

WebGL

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Jan 30, 2016

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Version/s: 5.3.2p1

Repro steps:1) Open the project and Flying.scene2) Play it on Editor and notice how it looks3) Build and Run it on WebGL4) Notice in... Read more

0
votes
Fixed

Flickering UI Elements when updating text

UI

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Jan 30, 2016

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Version/s: 5.3.2p1

How to reproduce:1. Open the attached project2. Open and play TerrainsFull scene3. Press "E" key to bring up UI datapad4. Use the ke... Read more

0
votes
Fixed

[Linux editor] Unity crashes when playing a scene

Asset Loading

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Jan 30, 2016

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Version/s: 5.3.1f1

Steps to reproduce1) Extract and open the project attached by user (src.zip) in Unity2) Go to /Assets/scenes and open scene 'main.un... Read more

0
votes
By Design

Free editor has dark skin on "asset labels" tab

Editor - Other

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open Unity in free mode2. Select a folder or something so the "asset labels" tab is showing3. Notice that the "asset... Read more

0
votes
Fixed

UnityEditor.TooltipView.Close nullReferenceException when clicking proje...

Inspector Functionality

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Jan 30, 2016

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Version/s: 5.3.2f1

To reproduce:1. Open attached project2. Open MiniGame scene3. Notice error in console (click anywhere on project window and observe ... Read more

0
votes
Fixed

BoxCast2D and CircleCast2D has inconsistent edges at the starting collider

Physics2D

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Jan 30, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open users attached "New Unity Project 2.zip (3 MB)"2) play the scenenote: Green box is of size = 1 and casts ... Read more

0
votes
By Design

Objects at the same position not pushing eachother when xyz rotation and...

Physics

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Press "Play"3. Notice that the object "log", "log(2)", "log(4)", "log(8)" all stay in the sa... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

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