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Api updater doesn't upgrade 'terrainData.physicMaterial'
'Terrain.terrainData.physicMaterial' should probably be updated to 'Terrain.material' , but instead an error is thrown when loading... Read more
The lightmapping property is not converted correctly when upgrading from...
To reproduce this bug: 1. Import case_628225 package into Unity 4.x 2. Open 'SimpleScene' 3. Select SimpleDoorG->Spotlight in the h... Read more
Dragging anything into Audio Mixer area gets a NullReferenceException
To reproduce: 1) Create new project 2) Create an Audio mixer and a random asset of other type 3) Open Audio Mixer window 4) If you t... Read more
uGUI Text appears blurry in a pixel-perfect canvas without Direct3D 11 e...
How to reproduce: 1. Open the attached project 2. Open FontProblemScene ( Project has Game Object with GUIText component and Canvas... Read more
Skybox changes don't appear on reflection probes
Steps to repro: 1. Open the attached project and the scene 2. Press play Skybox changes don't appear on reflection probes. Obviousl... Read more
In run-mode, modify color of ui image by animation is inoperative.
To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Notice that animation on UI Image component doesn't cha... Read more
Grid Layout Group does not work correctly if the Start Axis is set to Ve...
To reproduce the bug: 1. Open the attached project 2. Open 'Main' scene 3. Press play 4. Notice that the Grid Layout Group with Ver... Read more
[Mesh]Changing the 'mesh.vertices' of a mesh of a mesh filter through an...
When changing the 'mesh.vertices' of a mesh of a mesh filter through an editor extension, undo fails to work. When the vertex array... Read more
Y Axis is inverted in WebGL build
-e: it is the other way around compared to editor and other platforms -repro: --create scene with 1st person controller from standa... Read more
Missing Method Exceptions not caught at compile time
Repro: 1. Open and run the project notice the MissingMethodException after play. 2.Notice that the snippet below (from Test.cs) is ... Read more
All about bugs
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Latest issues
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