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0
votes
Not Reproducible

Reimport all operation crashes Unity

Scripting

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Feb 22, 2016

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Version/s: 5.3.3f1

Reproduced only once. 1. Open attached project2. Reimport All==>Unity crashes Read more

0
votes
Fixed

Some parameters are linked in NetworkAnimator when AnimatorController co...

Networking

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Feb 21, 2016

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Version/s: 5.3.2p4

How to reproduce:1. Open the attached project2. Select TestObject from Assets folder3. On the Network Animator component tick the bo... Read more

2
votes
Not Reproducible

Crash when importing 3D model

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Feb 21, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "772740.zip"2. Reimport .dae file found in project tabUnity crashes Reproduced with:5.1... Read more

0
votes
Postponed

ForceSceneID doesn't change sceneID of inactive NetworkIdentity

Networking

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Feb 21, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "772725.zip"2. Open scene "main"3. Build and run project4. In built project, press "S" ... Read more

0
votes
Fixed

CheckDisalowAllocation fatal error when selecting game object in the sce...

Editor - Other

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Feb 21, 2016

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Version/s: 5.3.2f1

How to reproduce:1. Open the attached project2. Open Proto_map_00 scene3. Try selecting one of the game object in the scene view or ... Read more

0
votes
Fixed

[AW] while recording a Legacy Animation's rotation incorrectly sets curv...

Animation

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Feb 21, 2016

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Version/s: 5.3.2p3

How to reproduce:1. Create a game object, assign it an "Animation" component (Legacy Animation)2. Open the Animation Window3. Create... Read more

2
votes
Fixed

SyncListStruct<T> throws NullReferenceException if is declared without c...

Networking

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Feb 20, 2016

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Version/s: 5.3.2p4

Steps to reproduce: 1. Open attached project "772633.zip"2. Open scene "Assets/synclist/synclist.unity"3. Run scene4. Start as host5... Read more

1
votes
Fixed

[Networking]Typo in NetworkClient.connection.TransportRecieve

Networking

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Feb 20, 2016

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Version/s: 5.3.2p4

Steps to reproduce:1. Open attached project.2. Open script named "NewBehaviourScript".3. Add this line of code to the script: "Netwo... Read more

4
votes
Postponed

Unity generates faulty assembly which causes UNetViewer error

Scripting

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Feb 20, 2016

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Version/s: 5.3.2f1

Steps to reproduce 1. Open attached project2. Notice errors in console:UNetWeaver error: Exception :System.ArgumentException: An ele... Read more

0
votes
Not Reproducible

[MSE] Pasting component to game object moves it to another scene

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Feb 20, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project2. Open scene "SceneA"3. Drag scene "SceneB" into hierarchy to enable MSE4. In SceneB, s... Read more

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