Search Issue Tracker
Won't Fix
Votes
0
Found in
5.2.0f2
Issue ID
725396
Regression
No
[Preview] Inspector does not update when changing an "DontSaveInEditor" object
Repro steps:
1. Open attached project
2. Create new object from menu "BugReport" / "Create unsaved GameObject"
3. Move newly created object arround and observe that coordinates (or scale and rotation) do not update
4. Press "Add component" or force redraw inspector view in any other way and observe that the coordinates have been updated.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.