Search Issue Tracker
By Design
Votes
0
Found in
5.1.3p2
Issue ID
725469
Regression
No
[WebGL] Joystick Input.GetKey Not Working with lots of joysticks setup
-e: see title, there are 6 joysticks setup and mouse axes. works well in editor
-repro:
--open project in editor
--plugin gamepad
--play scene
--press gamepad buttons
--notice they are logged
--build & run for WebGL
--press gamepag buttons
--NOTICE the presses are not logged (only mouse actions)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Cippman
Mar 12, 2018 12:44
yes... how?
JoeStrout
Jan 30, 2016 22:11
How is this by design, exactly?