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Fixed in Unity 5.3.0

Votes

0

Found in

5.2.0f2

Issue ID

725363

Regression

No

[LocalServer] NetworkServer.RegisterHandler ignores local connection

Networking

-

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Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

Repro steps:
1) Open the project and test scene
2) Run and notice console window shows two messages (Instead of four)
3) Notice in the script that the NetworkServer.RegisterHandles lines are ignored and only client's connection is handled

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