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Fixed in 5.3.0
Votes
0
Found in
5.2.0f2
Issue ID
725280
Regression
Yes
[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameObject in AnimationEvent with Destroy() w/o timer
1. Open attached project "repro_725280.zip"
2. Load "Main" scene and play
3. Wait for the man to walk to screen centre and the menu will appear
4. Click on "Credits" and then click anywhere on screen to close it
5. Observe crash
Note: Possible workaround - use time parameter in Destroy function.
Regression since: 5.2.0b4
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