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Fixed in 5.3.0

Votes

0

Found in

5.2.0f2

Issue ID

725280

Regression

Yes

[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameObject in AnimationEvent with Destroy() w/o timer

Graphics - General

-

1. Open attached project "repro_725280.zip"
2. Load "Main" scene and play
3. Wait for the man to walk to screen centre and the menu will appear
4. Click on "Credits" and then click anywhere on screen to close it
5. Observe crash

Note: Possible workaround - use time parameter in Destroy function.

Regression since: 5.2.0b4

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