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0
votes
Fixed

[ReflectionProbes] Mismatch in Lighmapping.BakeReflectionProbe between S...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

In Scripting Reference, BakeReflectionProbe has only one parameter inside of it - ReflectionProbe probe. However, when writing the c... Read more

0
votes
By Design

Lightmapping.isRunning causes a freeze if it is put in a while-loop

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you try to put Lightmapping.isRunning in While loop condition, and execute the code (for example, using BakeAsync and then checki... Read more

0
votes
Duplicate

[API] Outdated LightmappingClass API methods and properties should be re...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

Some methods and properties should be removed from Lightmapping class(both in editor and docs): GIWorkflowMode.Legacy BakeLightProbe... Read more

1
votes
Fixed

[IL2CPP] App crash after Game Center login

iOS

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Jan 20, 2015

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Version/s: 5.0.0b20

1. Open attached project "repro_664909-ill2cppsociallogin" 2. Build to iOS 3. App will crash after local user login on Game Center Read more

0
votes
Fixed

Surface shader with alpha blending and custom lighting function does not...

Shaders

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Jan 19, 2015

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Version/s: 5.0.0b20

To reproduce: 1. Open attached project 2. Open SparkStar scene 3. Press play 4. Notice BillboardStar is not visible (the shader n... Read more

0
votes
Duplicate

Patch cord missing after undo

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

When undoing a Send/Receive connection and then adding the Bus connection again, the connecting patch cord is missing. To reproduce... Read more

0
votes
Fixed

Drop down menu says Return instead of Receive

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Drop down menu says Return instead of Receive Send > Bus drop down menu says Return instead of Receive. Please see attached screen ... Read more

0
votes
Fixed

Undo does not work on audio effects

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work on audio effects. When tweaking threshold on Duck Volume and then press cmd+Z to undo - the whole effect disappea... Read more

0
votes
Fixed

Undo does not work when tweaking the Attenuation and Pitch

Audio

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Jan 19, 2015

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Version/s: 5.0.0b20

Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce: - Open attached projec... Read more

5
votes
By Design

Type.GetType() in WebGL does not match the output given in the editor

WebGL

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Jan 19, 2015

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Version/s: 5.0.0b20

How to reproduce: 1. Open a new project 2. Create a script called "testGetType.cs" with the following code: using UnityEngine; us... Read more

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