Search Issue Tracker

3
votes
Won't Fix

Prefab update (Apply) changes Rotate value

Animation

-

Feb 03, 2016

-

Version/s:

Creating or updating a prefab with a rotation applied, changes the rotation value. repro:-create a Cube-Rotate the cube 90' on the x... Read more

0
votes
By Design

[Editor] Building for a platform using command line and not having that ...

Editor - Other

-

Feb 03, 2016

-

Version/s: 5.3.2p1

[Editor] Building for a platform using command line and not having that platform module installed will result in errors Title: Build... Read more

7
votes
Duplicate

[Particles] Since 5.3 Particle System Animation property name went missing

Shuriken

-

Feb 03, 2016

-

Version/s: 5.3.2f1

Reproduction Steps:1. Open the attached project (in Unity 5.3.X or later)2. Open Scene13. Select Particle System in Hierarchy4. Open... Read more

0
votes
Won't Fix

[MovieTexture] Crash after exiting play mode

Video

-

Feb 03, 2016

-

Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project "767467.zip"2. Open scene "repro"3. Run it4. It will get paused due to multiple FMOD er... Read more

0
votes
Fixed

Crash in AudioProfiler::CaptureChannelGroup while playing audio

Audio

-

Feb 03, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project.2. Press play in Editor.3. In game menu press "Start Game", then on drop down menu in g... Read more

0
votes
Fixed

Non-directional lightmaps for terrain without precomputed GI are too dark

Progressive Lightmapper

-

Feb 03, 2016

-

Version/s: 5.3.2p1

Steps to reproduce:1. Download and open project "case_767429-Temp"2. Open scene "Scene"3. Build lighting Notice shadows cast by tree... Read more

4
votes
Fixed

IsFinite(outDistanceForSort) when looking at scene from certain angle

Shuriken

-

Feb 03, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767419.zip"2. Open scene "repro"3. Run it4. Look directly at cube called "GuideToLookA... Read more

0
votes
Fixed

[DirectionalSpecular] [LinearColorSpace] Lighting gets darker when proje...

Global Illumination

-

Feb 03, 2016

-

Version/s: 5.3.2p1

Reproduction steps:1. Open attached project.2. Open "test_scene_a".3. Notice that lighting is dark(picture attached).4. Go to "Windo... Read more

0
votes
Won't Fix

Opening shader with Visual Studio while CS project doesn't exist results...

CodeEditors

-

Feb 03, 2016

-

Version/s: 5.4.0b4

Opening shader with Visual Studio while CS project doesn't exist results in errors Steps:1. Create new project2. Create shader3. Dou... Read more

0
votes
Not Reproducible

[BakedView] After reopening scene artifacts appear on objects that have ...

Progressive Lightmapper

-

Feb 03, 2016

-

Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "LM_ShadowCaster3"3. Make sure that scene has "Baked" set as its view mode... Read more