Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0f1
Issue ID
720914
Regression
No
[RealtimeGI] Lightmapped objects shadows appear black
Steps to reproduce:
1. Download the project from the provided link (see below)
2. Open 'Overworld' scene (Assets/Scenes/Areas)
3. Re-build the lightmapps with Precomputed Realtime GI resolution set to 0.5
4. Notice all lightmapped objects appear black
Note: Reducing realtime resolution to 0.25 seems to solve the problem
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
Add comment