Search Issue Tracker
Won't Fix
Votes
0
Found in
5.2.0a4
Issue ID
707364
Regression
No
[NavMesh] [Auto-OffMeshLink] are not always generated correctly on terrain meshes
To Reproduce:
1. Open scene test or create a new terrain.
2. For example set 'Jump distance' to ~8.5 bake.
3. Reduce it to ~7.5, bake.
4. Observe that sometimes there are more links generated with the lower setting.
See the video: https://dl.dropboxusercontent.com/u/28552779/off_mesh_links.mov
Reproduced on 5.2.0a4 (7747a2c50081)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment