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Sentence on "Searching" page is incomplete
Sentence on "Searching" page is incomplete The 2nd last sentence on the "Searching" page is incomplete. Maybe it should be split in... Read more
[WSA] Exception in Visual Studio (Update 5, CTP 2) using Microsoft-Ad SD...
Reproducible with Unity 4.6.2p1, 4.6.1f1. Visual Studio Update 5 (2013.5 CTP 2); Repro steps: 1. open project "Microsoft Ads Plugin... Read more
[WSA] physx error in sample scene
Unity sample car AI scene throws some physx errors: PxVehicleComputeSprungMasses: Unable to determine sprung masses. Please check ... Read more
[Mobiles] Angry bots baked lighting data is lost after building
Shaders used in angry bots lose their baked lighting data on builds. To reproduce: 1. Import 5.0-AngryBots.rar 2. Change the Direct... Read more
[WSA] physx errors in Unity sample scene
Unity sample jet plane scene throws some physx errors: Susp spring strength must be greater than zero (Filename: C:/buildslave/phys... Read more
If using 'Build and Run' more than once, 'Run' part fails on further att...
To reproduce: 1) Create new product 2) Switch platform to WebGL 3) Build and Run 4) First time it opens a localhost window normally... Read more
AnimationClips from Asset Store can not be previewed in Inspector
AnimationClips from Asset Store can not be previewed in Inspector. To reproduce: - Search for the category AnimationClip in the pro... Read more
[Sorting] Sorting of UI elements in hierarchy changes after playing
Steps to reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Expand (Canvas->Root) 4. Move 'stone 2' above w... Read more
Android GUI bar stays after coming back to app from home on Android 5
When swithing game to background and turining it on again android GUI leaves black bar that is used for it's menu Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow