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[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
[tvOS] Video playback doesn't work on Apple TV with 5.4
To Reproduce: 1. Just build the attached project for Apple TV.2. Try clicking any of the button in the bottom right corner.3. Observ... Read more
Inspector shows current transition even if game object with animator con...
How to reproduce:1. Open the attached project2. Open "Berserker(Ieva)" scene3. Open Berserker Controller in Animator Window4. Select... Read more
Rotating a static actor won't properly wake the touching bodies up
Reproduction Steps: 1. Open the attached project2. Open the "Main" scene which is located in "Scenes" folder3. Click the Play button... Read more
Inspector animation preview Grid does not show up white until focused
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Go to the Animations folder4. Select any... Read more
[BlendTrees] Clicking anywhere in a 2D blend tree display does not cause...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Open the Animator window4. Go into the B... Read more
[BlendTrees] Not possible to use Blend Tree Diagram to modify blending i...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/test.unity3. Play the scene4. Open the Animator windo... Read more
Undo.RecordObjects does not record array element values when called on a...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, notice to game objects4. Select first one and in i... Read more
[ParticleSystem] "Angle" property is not useful in Cone with base emiting
Info:Small cosmetic bug, When you have "Shape" "Cone" and" Emit From" "Base"/"Base Shell" it disables angle, I think it should also ... Read more
[Gizmos] [Light]Unparented from inactive object light gizmos are not upd...
Repro steps:1) Open the project and Repro scene2) Make sure Gizmo displayed is turned on in Game View3) Select all three lights in G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons