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Arrow icons are incessantly created when exposing Audio Mixer parameters...
Steps to repro: 1 - Create a new Audio Mixer from the Assets folder in the Project View 2 - Open the Audio Mixer and select the Mast... Read more
[WP8.1] Deployed WP8.1 applications cause OS of Nokia Lumia 530 to freeze
Steps to reproduce: 1. Build any project to Nokia Lumia 530 WP8.1 device. 2. Run it. After splash screen device will freeze. Hold Po... Read more
Static batching statistics are misleading
To Reproduce: 1. Open and build the attached project ( one scene with 9 default cubes) to iOS on 4.5.5 and 5.0.0b9 (or use the atta... Read more
The application crashes when the MOGA ACE POWER Game
The application crashes when the MOGA ACE POWER Game Controller is connected to the iOS device with the iOS 8 and the Input.GetJoyst... Read more
The 'run in background' doesn't work properly on the windows standalone ...
To reproduce: 1. Open attached project 2. Include the test scene and build&run 3. Select full screen. You'll notice a counter that... Read more
-enable-stereocopic isn't supported with OpenGL on Windows
To reproduce: 1) Create new project 2) Add a cube and a directional light 3) Build this scene on Windows Standalone x86 4) Run the b... Read more
Disabled mesh collider registers to Raycasts
The scene contains a GameObject1 -> Gameobject2 -> Cube hiearchy. Gameobject2 is disabled (And thus, Cube is also disabled). Cube ha... Read more
[WP8/WP8.1] Shadows produce visual artifacts inversely proportionally to...
Shadows produce visual artifacts inversely proportionally to shadow resolution Steps to reproduce: 1. Download attached project 2. ... Read more
Small artifacts on cube when zooming scene
Reproduces on 5.0.0.b8 1 Create new project 2 Create cube 3 Zoom scene by mouse wheel and see attached video Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera