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Creating tags with names "New..." or "Remove Unused Tags" removes the ab...
1. import an image 2. select the image and click on Packing Tag in the Inspector Import Settings 3. select New.. 4. name the Pac... Read more
[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Qu... Read more
Project launcher doesn't refresh 'new project' button to go away after s...
1. open project launcer and select new project - keep mouse hovering above that button 2. observe that the button stays into the new... Read more
Enter saves the packing tag, not apply for sprite packing tags on sub sp...
1. select a subsprite 2. select an existing tag: this enables the apply button 3. now select 'new' and create a new tag with out hit... Read more
Tooltips are missing for packing tag UI or sprite mode
1. open sprite texture importer for sprite 2. hover above 'packing tag' and observe that no tool tip is present 3. hover above 'Spri... Read more
Sprite tag reverts to 'blank' rather than None when selecting "Remove un...
1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more
Object continuously rotates with frozen rotation
To reproduce the bug please follow the steps 1. Open attached user project 2. Open "scene" scene 3. Play scene Cubes continuously ro... Read more
UnityEvents function resets on compile
To reproduce: 1. Open attached project 2. Open test scene 3. Select PlatformSpecificGameObject object 4. Set on platform specific s... Read more
Crash when 'OnCollisionEnter' function is triggered many times
To reproduce: 1. Open attached project 2. Open CrashScene 3. Press play 4. Editor crashes Read more
Cloud Connect Activate button on new project doesn't do anything
Create a new project and sign in with your UDN account at that time. Click on the Cloud icon on the rop right corner of the Editor t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts