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0
votes
Duplicate

HingeJoint.angle is incorrect when object has initial rotation

Physics

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Jan 18, 2016

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Version/s: 5.2.3f1

-e: The value reported by HingeJoint.angle is incorrect when an object with the HingeJoint component has a non-zero angle set in eit... Read more

0
votes
Fixed

Compress Assets On Import setting ignored when switching platform

Assets Management

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Jan 18, 2016

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Version/s: 5.3.1p3

Repro steps:1) Open the project2) Click on the brickwall object - notice it is compressed (text in preview window)3) Go to Preferenc... Read more

0
votes
By Design

[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5...

Android

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Jan 18, 2016

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Version/s: 5.3.1p3

Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs Read more

0
votes
Fixed

[UnetServerDLL] Memory leaks when client and server send messages

Networking

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Jan 18, 2016

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Version/s: 5.4.0b2

Steps:1. Open attached project2. Run ChatServer project3. Run ClientGUI project4. In client UI press "Connect" button5. In client UI... Read more

0
votes
Fixed

[Unity Remote] Unity Remote 4 only shows black screen when playtesting

Android

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Jan 18, 2016

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Version/s: 5.4.0b2

Reproduction steps:1. Create an empty Unity project2. Try running it with Unity Remote 4--- On the device you will only see black sc... Read more

0
votes
Fixed

[Shuriken] Particles get stuck in a short loop when reflected in a refle...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

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Jan 18, 2016

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Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

Selecting children on a game object changes the current animation selection

Animation Window

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Jan 18, 2016

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Version/s: 5.4.0b2

Create a simple hierarchy of game objects as follows:Empty Game Object-> Cube-> Sphere Create an animation on the empty game o... Read more

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