Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0f3
Issue ID
725757
Regression
Yes
[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2
To reproduce:
1. Create new project in Unity 5.2
2. Import "Unity Test Tools" asset from the asset store
3. Observe the error in the console "Assets/UnityTestTools/UnitTesting/Editor/TestRunner/GuiHelper.cs(91,24): error CS0433: The imported type `Mono.Cecil.Cil.SequencePoint' is defined multiple times"
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Jintronix_Gary
Sep 18, 2015 18:21
I am getting this same issue as well. If you compile with Visual Studio, you get the following error:
Error 34 The type 'Mono.Cecil.Cil.SequencePoint' exists in both 'c:\Program Files\Unity\Editor\Data\Managed\Mono.Cecil.dll' and 'PROJECT_LOCATION\Assets\ImportedAssets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.dll' PROJECT_LOCATION\Assets\ImportedAssets\UnityTestTools\UnitTesting\Editor\TestRunner\GuiHelper.cs 91 24 Assembly-CSharp-Editor