Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.1p2
Issue ID
725746
Regression
No
[iOS] Unity splash screen is not shown during startup
To reproduce:
1. Open attached project
2. Build for iOS
3. Run on iOS device
Actual behavior: Unity splash screen is not shown during startup
Workaround: put all of your code included in Start() on hold for a frame:
void Start () {StartCoroutine(Start_());}
IEnumerator Start_ () {
yield return null;
// your start code here
}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
This is a duplicate of issue #732338