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[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more
[Editor] Plugins from older project causes error since Linux 32bit and U...
Since the support for Linux 32bit and Universal stopped, some of the plugins from older project that are set to be compatible with t... Read more
[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro:1. import a PSB for ... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file2. Drag FBX into the scene3. Create a New Animation Clip4. Enable... Read more
MenuItem is executed more than once when multiple objects are selected
How to reproduce:1. Open attached project2. Open SampleScene3. In Hierarchy view, make none of object is selected and run "My Test M... Read more
[Perforce] HDRP Volume profile can't be checked out via the Hierarchy In...
How to reproduce:1. Create a new HDRP project2. Set it up to use Perforce's version control3. In the Hierarchy Window create an empt... Read more
The Prefab Editing Environment skybox and light data are ignored when en...
How to reproduce:1. Open the user's project2. Open Scenes > Bug3. Select "Cube (1)" and enter Prefab Mode Expected result: Prefab... Read more
[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it2. Set it up to use Perforce's version control3. In the Project... Read more
Material.SetConstantBuffer is not utilized when project built
To reproduce:1. Open user's attached project ("Report")2. Play the project in the editor-- Cubes are colorful3. In PlayerSettings, s... Read more
[Android] Application.Quit and Application.Unload crashes the app on And...
How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open