Search Issue Tracker
Fixed in 1.1.0-preview.3
Votes
1
Found in [Package]
1.1.0-preview.1
Issue ID
1136818
Regression
Yes
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project
Steps to Repro:
1. import a PSB for rigging/animating
2. use the Skinning Editor to properly rig the PSB (e.g. create bones, geometry, and weights)
3. add the rigged character PSB prefab to a scene and save the scene
4. export the scene and character files as a package
5. open a new project and import the package
6. open the scene and look at the prefab
The PSB character prefab is missing from the scene.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment