Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.2.0a8
Issue ID
1136724
Regression
No
[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened
returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of the XRSettings SDK list.
2. How we can reproduce it using the example you attached
Use any project to query loadedDeviceName while in play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
Resolution Note (2019.3.X):
XRSettings is deprecated and has been removed in 2020.2. Won't fix