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NullReferenceException in UnityEngine.Rendering.HighDefinition.ProbeCame...
How to reproduce:1. Open the attached project "ProbeCameraCacheNullRefEx.zip"2. Build And Run the project3. In the Player press the ... Read more
[RPW][Rendering Debugger]Render Graph appears multiple times
The Render Graph is appearing multiple times on HDRP, as is registered on Core and on HDRP Rendering. Besides that the unregistratio... Read more
One of the multiple assets with the same name is shown in the Object Sel...
How to reproduce:1. Open the user’s attached “ScenedTest.zip” project2. In the Hierarchy window, select “Cube” GameObject3. In the I... Read more
"Install failed: Validation Failed" error when installing an Editor vers...
Reproduction steps:1. Open the Hub2. Press the “Install Editor” Button3. In the “Install Unity Editor” Window, pick any version and ... Read more
[AsyncLoadInEditor] Crash on SerializedFile::WriteObject() when building...
Steps to reproduce:1. Open the attached “IN-45795” project2. Build the project Expected result: Build completed with a result of ‘Su... Read more
WebGL Player crashes when the Code Optimization setting is set to "Runti...
Reproduction steps:1. Open the "IN-47987.zip" project2. Select the WebGL platform in the Build Settings window (File -> Build Set... Read more
[Vulkan] maxComputeBufferInputs limits get slashed when device property ...
maxComputeBufferInputs limits get slashed when device property is max unit. This happens because device property is unit, but maxCom... Read more
Silent crash when Subtracting two objects via the Probuilder's Boolean Tool
Reproduction steps:1. Open the attached project “BooleanToolCrash”2. Open the Boolean Tool (Tools > ProBuilder > Experimental ... Read more
[URP] FOV input in Camera inspector component doesn't reflect the angle ...
Repro steps: Start a new project with the URP Core template To make it easier to notice the camera changes, add a 3d cube to the sce... Read more
WEBM files are stuttering when the number of remaining frames is less th...
How to reproduce:1. Open the attached project “WebMStutter”2. Open the “SampleScene” scene3. Enter the Play Mode4. Observe the playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open