Search Issue Tracker
Fixed in 2021.3.32f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a6
Votes
2
Found in
2021.3.31f1
2022.3.6f1
2023.1.5f1
2023.2.0b2
2023.3.0a1
Issue ID
UUM-43926
Regression
No
NullReferenceException in UnityEngine.Rendering.HighDefinition.ProbeCameraCache<K>.Clear() when exiting the Player
How to reproduce:
1. Open the attached project "ProbeCameraCacheNullRefEx.zip"
2. Build And Run the project
3. In the Player press the “Esc” button on the keyboard
Expected results: The {layer exits without any errors
Actual results: "NullReferenceException: Object reference is not set to an instance of an Object." is thrown
Reproducible with: 2022.3.6f1, 2023.1.5f1, 2023.2.0b2, 2023.3.0a1
Could not test with: 2021.3.29f1 (compilation errors in the Console window)
Reproducible on: Windows 10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
xortrox
Oct 16, 2023 14:11
At the surface level this might seem like a harmless bug but it's actually quite critical because it keeps the process from exiting properly, I always have to end the task in task manager -> details afterwards. At least on windows 10.
Also happens in standalone build for 2023.1.16f windows 64 bit
Target Platform: WindowS
Architecture: Intel 64-bit
Compression Method: Default
Scripting Backend: IL2CPP
Api Compatibility Level: .NET Framework