Search Issue Tracker
Fixed in 3.0.2
Votes
0
Found in [Package]
3.0.0
Issue ID
1281586
Regression
No
[Terrain] "Cancelling Display Dialog" error in the Console when trying to add an already existing layer
Steps to reproduce:
1) Download attached project and open in Unity
2) Open TerrainScene scene
3) Select Terrain GameObject in the Inspector
4) In the Layers tab, add "Layer1" to the list
Observe: error message will appear in the Console
Full error message:
Cancelling Display Dialog : This should not be called when a View's DrawRect Method is in progress
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Reproduced with:
2020.1.0f1, 2020.2.0b1, 2020.2.0b5
Terrain Package version: 3.0.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 3.0.2):
This has been fixed in the 3.0.2-preview.2. It will now prompt that the, "Layer exists. Please select a different Layer."