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When building scene the build settings window is always in front of play...
1. download and open attached project in 4.6 2. build 'drag and drop' scene to the standalone player - everything is fine 3. now bu... Read more
Scene in UI demo project always dirty
- Open scene Lighting in the UI demo project - Open a different scene. You will get asked to save the Ligthing scene even though no ... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
Steps to reproduce : - create a canvas - add a new game object - add the Grid Layout Group component - parent a few UI elements to... Read more
Emissive material doesn't lightup nearby objects
1) What happened Emissive material doesn't lightup nearby objects 2) How can we reproduce it using the example you attached The nea... Read more
Input Test: some keystroke tests fail
-e: the 'A' and 'ctrl shift A' fail --works fine in 4.5.5 --tested so far in Chrome+FF on Win7 & OSX 10.8 -repro: --open attached ... Read more
The last column's text of the Profiler window is not aligned
1. Open Unity 2. Open Window > Profiler 3. Choose Hierarchy or RawHierarchy viewType 4. Right-Click on Overview toolbar button 5. Un... Read more
Player build size with Enlighten lightmaps significantly larger than sam...
Make a webplayer or standalone build of the default AngryBots project. Change lightmapping mode to Iterative and make another set of... Read more
[Mac-only] Unity crashes when opening new scene after deleting currently...
- Create a new project - Save the default scene as Test - Create a new scene - Save it as Test1 - Delete Test1 from the Project Brow... Read more
SerializedObject target has been destroyed error when building Webplayer...
- Open AngryBots and set Lightmapping mode to Iterative - Wait for the bake to finish, then build and run Webplayer Following error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Documentation] useAPKExpansionFiles 2022.3 and 2021.3 documentation descriptions does not match same text of the splitApplicationBinary documentation in 6000.0
- Unable to navigate in the Scene when the Readme.cs script of an Asset exists in the project
- Directional Lights impact Sprites they should not impact when the GameObjects are on different Rendering Layers
- Custom Scene view Context Menu does not bypass the ordinary Context Menu shortcut
- Style Sheets cannot be referenced in a Theme Style Sheet file when the folder that contains the Style Sheet has a pound ("#") symbol in it's name