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[Avatar] Scene isn't reopened after configuring avatar
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "Robot Kyle" 4. Click on Avatar field to... Read more
[ETC split] Compress using ETC1 only works when Texture Compression is s...
Compress using ETC1 (split alpha channel) only works when Texture Compression is set to ETC (default) - import an image (or use an... Read more
[ETC split] Checkbox for Compress using ETC1 (split alpha channel) not a...
The checkbox for Compress using ETC1 (split alpha channel) does not appear when using an Advanced Texture type. - import an image ... Read more
[MSE] Realtime GI light in play mode only affects objects from first scene
To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more
Hosting player doesn't see movements of connected clients
Steps to reproduce: 1. Open attached project "MP" 2. Open scene "lym" 3. Build project 4. Run two instances of built project, one a... Read more
Profiler window is unresponsive after selecting a sample that contains a...
Steps to reproduce: 1) open the project 2) open profiler 3) turn on: "Deep Profile", "Profile Editor" and "Record" 4) Click "BugRepo... Read more
errors when changing Rect Transform width in Layout Element component
To reproduce: 1. Open attached project 2. Open "Repro" scene 3. Select Canvas/HorizontalSplitter/Layout Group/Layout Element# 1 in h... Read more
[Android] APK size increased from Unity 5.3
APK size increased from Unity 5.3 Read more
SerializedObject_Get_Custom_PropInspectorMode crash after holding mouse ...
To reproduce: 1. Open attached project 2. Do not change layout of Unity 3. Open "Test" scene 4. Select "Cube" in hierarchy 5. Drag h... Read more
[tvOS] Screen.dpi not reported correctly
To Reproduce: 1. Build and run the attached project on an Apple TV. 2. Observe that Screen.dpi value is reported incorrectly (top... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP