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[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...
Steps to reproduce: 1. Create new Unity project 2. Create new C# script 3. Change the inheritance from MonoBehaviour to StateMachin... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project 2. Open scene Main 3. Add a second CrashTest script to Main Camera 4. N... Read more
[SphereCastAll] When the object is moved, SphereCastAll sends back posit...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'SphereCastAll bug' scene 3. Run the scene 4. Press 'w' for ob... Read more
[CapsuleCollider] Editing of capsule collider can not be undone
Steps to reproduce: 1. Create a new Unity project 2. Add a capsule, cylinder or any other object with a capsule collider and move i... Read more
[Editor, Graphics] Circle shape emitter of small radius (<1) occasionaly...
To reproduce: 1. Open attached project 2. Open particlesys scene 3. Press play 4. Notice that sometimes particles are emitted with... Read more
Prefab loose reference to another prefab when loaded from asset bundle
To reproduce: 1. Open attached project 2. Delete everything in AssetBundles folder 3. Build Asset Bundles (Asset Bundles -> Build) ... Read more
Exception Report does not work
To reproduce: 1. Open attached project 2. Open ExampleScene 3. Change ID in ThrowMeAnException script 4. Press play 5. Click Button... Read more
[Gamma/Linear] Realtime vs. Baked lighting inconsistent results
Lighting is predictable in real-time and baked applications in linear space only. Gamma baking yields results similar to linear baki... Read more
[WSA] fails to load xml file
Repro steps: 1. open project "New Unity Project.zip"; 2. build to WSA platform. Build and run generated project; 3. press "save" but... Read more
UI becomes unresponsive if Allow Activation on Mobile Device is enabled
1. Open attached project 2. Build to iOS 3. Click button in middle of screen 4. Sometimes they will become unresponsive Workaround:... Read more
All about bugs
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