Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.0f1
Issue ID
745453
Regression
Yes
errors when changing Rect Transform width in Layout Element component
To reproduce:
1. Open attached project
2. Open "Repro" scene
3. Select Canvas/HorizontalSplitter/Layout Group/Layout Element# 1 in hierarchy
4. In "Layout Element" component change "Preferred Width" value
Expected behavior: successfully changed value
Actual behavior: errors in console "Trying to add (Layout Rebuilder for) Layout (UnityEngine.RectTransform) for layout rebuild while we are already inside a layout rebuild loop. This is not supported."
Regression from: 5.3.0b2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
russelldariusng
Dec 21, 2015 17:39
Layout only breaks when Pixel Perfect is off on the canvas.