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1
votes
Fixed

[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...

Animation

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Mar 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more

0
votes
Fixed

Making a standalone build with Capture Display selected as Mac Fullscree...

OSX

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Mar 08, 2016

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Version/s: 5.3.3p3

Making a standalone build with Capture Display selected as Mac Fullscreen Mode does not to switch to fullscreen during runtime. 1. W... Read more

0
votes
Fixed

Crash on scene close

Editor - Other

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Mar 08, 2016

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Version/s: 5.4.0b10

1. Create a new project2. Import The Courtyard 1.0 from the asset store3. When prompted, Go Ahead with API update4. Open Scenes/Cour... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData

Webplayer

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Mar 08, 2016

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Version/s: 5.3.3p3

Webplayer builds fine, but will not launch. Repro steps:1. Open Particles_OverLifetime scene from attached project.2. Build a webpla... Read more

0
votes
Won't Fix

[NativeAudioDemo] Crash on upgrading the demo to the latest version

Audio

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Mar 08, 2016

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Version/s: 5.4.0b9

This happens only when we try to open a mismatched plugin version with the Editor version. But still Unity shouldnt crash, so filing... Read more

0
votes
By Design

Calling a class that inherits from IEnumerator with yield return StartCo...

Scripting

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Mar 08, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the project2. Open the scene "test"3. Press "play" Notice that even though the LScriptEnumerator is called once... Read more

0
votes
Fixed

[WSA] Preserve attribute [RuntimeInitializeOnLoadMethod()] is not invoke...

Windows Store Apps

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Mar 08, 2016

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Version/s: 5.3.3p1

Preserve attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.Aft... Read more

13
votes
Not Reproducible

[Linear] Previewing animated material's color for the second time result...

Graphics - General

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Mar 08, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project2. Open scene "ExampleScene"3. In hierarchy, doubleclick on "Quad" to focus on it4. Open... Read more

0
votes
Fixed

Other Crash

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

Read more

0
votes
Fixed

Asset order in Asset Bundles is not consistent

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Mar 08, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. In the Tools menu select Mighty -> Asset Bundles -> Build Windows (or any ot... Read more

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