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Fixed in 5.2.0
Votes
2
Found in
5.0.0p1
Issue ID
683964
Regression
No
Player collides with sides of platform when using PlatformEffector2D with one-way enabled
To reproduce:
1. Open attached project
2. Open player scene
3. Jump to either platform, making sure to hit the side of it on your way down
4. Notice that cube collides with sides of the platform
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helios
Jun 28, 2015 17:19
Correction - it IS indeed fixed, the way it works is completely different from before so I didn't realize. Everything is grand now.
helios
Jun 27, 2015 14:01
This is not resolved - it's been made worse actually. Side-collisions now happen ALWAYS instead of never.
kernjiro
Jun 08, 2015 19:48
Ya, I assumed "One way" meant you only collided when hitting the top of the collider, not the sides. That would be a three way collider in my eyes. It would be a nice feature to set each of the directions to collide or not individually.