Search Issue Tracker
Upgrading from 4.1 to 5.0 makes objects in a scene to lose references
Steps to repro: 1. Open the project and the scene with 5.0 2. Observe that some references are lost (prefabs, meshes, scripts) Work... Read more
[Preview] Preview panel stops rendering if it is docked along other tabs
Steps to reproduce this issue: 1. Open the attached project 2. Select one of the existing images in the project view 3. Dock the pr... Read more
standard assets: outdated image
-e: The image for importing standard assets is no longer up to date -repro: --go to a 5.0 version of /Manual/HOWTO-InstallStandardA... Read more
LightProbes look wrong in the Editor after project upgrade
- Download the Probe Placer Pro package from the Asset Store in Unity 4.6 - Upgrade the project to 5.0 - Open the demo scene and sel... Read more
PPtr cast failed when dereferencing! Casting from LightProbesLegacy to L...
- In 4.6, download the Probe Placer Pro package from the Asset Store - Upgrade the project to 5.0 - Open the Lighting window and cli... Read more
[Usability] Rectangle selection of probes in a light probe group only wo...
If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more
Documentation on LightProbes needs to be updated
See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more
Objects are still affected by light probes even when they are disabled/d...
- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more
[Usability] LightProbeGroup doesn't update in scene as soon as it's disa...
- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scen... Read more
[ReflectionProbes] Changing resolution to an unsupported value causes OS...
To Reproduce: 1. Open scene test in the project attached to the post (662544_reflection_probe_res_runtime) & play. 2. Change the fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes