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Votes
0
Found in
5.4.0b12
Issue ID
785445
Regression
No
[Emulation] Shaders with #pragma exclude_renderers gles show up in editor with Graphics Emulation GLES 2.0 on
1) Open attached project "EmulationBug"
2) Open scene "Demo"
3) Set build target to Android
4) Make sure that Graphics Emulation is set to GLES 2.0 and Teir 1 Hardware
--- You should see a grey sphere, even though its shader has #pragma exclude_renderers gles
--- On an actual GLES 2 device sphere is magenta "shader not working" color
--- Same thing is expected with graphics emulation
Note:
Project includes two shader versions, Bug5-4 and Bug5-3. Bug5-4 does not work in Unity 5.3 because it uses UnityObjectToClipPos.
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