Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.3.5f1
Issue ID
812627
Regression
Yes
Images doesn't work with Offset and Tiling values
Steps to reproduce:
1) Download attached project "Sample.zip" and open in Unity.
2) Open scene "Main".
3) In Project tab, go to Assets >> BGA01Material.
4) Change Tiling/Offset values of X or Y to any other number.
Note: It doesn't change in scene/game view.
Expected result: see attached gif "expected.gif".
Actual result: see attached gif "actual.gif".
Reproduced with: 5.3.3p3, 5.3.5p7.
Not reproduced with: 5.2.4f1, 5.3.3f1, 5.4.0b25, 5.5.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11
Add comment