Search Issue Tracker
Android Marshmallow deletes files on first run
Reproduction steps: 1) Open user's project 2) Build for android and run on a marshmallow device 3) Observe the log --- You will see ... Read more
[VR] OpenVR and DX12 crashes build
Steps to reproduce: 1. Download and open attached project "vivecrash.zip" 2. Make sure that in player settings VR mode is on (having... Read more
[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...
Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more
Unable to create prefab from Hierarchy search results
1. Create new project. 2. Add a game object (cube for example) 3. Search for the game object in hierarchy. 4. Try to make it a prefa... Read more
[iOS] Using device camera on iOS 10 causes the application to be terminated
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS 10 device. The build crashes instantly, an error me... Read more
Editor crashes with RenderLoopContext::`vector deleting destructor'
Reproduction steps: 1. Extract the attached archive 'Files.zip' to drive D:\ (Result: D:\Files\Project) 2. Open the project 3. Open ... Read more
-runWithIntegrityLevelLow argument does not affect integrity level
1. Create & build for Windows Standalone a primitive scene with 5.4.0b25 2. Launch build using command line argument -runWithLowInte... Read more
[Linux Editor] Project crashes if the scene is played with 'Maximize on ...
Steps to reproduce: 1) Open the attached project. 2) Open scene 'blopp'. 3) In the Game window, check 'Maximize on play'. 4) Enter p... Read more
[iOS] Artefacts on a mesh with emissive material in Corridor demo iOS 10...
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS 10 device. The splash screen get stuck for a brief ... Read more
Running the Corridor Standalone with Unity 5.5 and Metal API gives very ...
Running the Corridor Standalone with Unity 5.5 and Metal API gives very dark visuals. 1. What happened Imported the Corridor Demo ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines