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NullReferenceException error appears when a script with AnimationCurve v...
To reproduce :1. Create project in Unity2. Create C# script, add this line : public AnimationCurve a; in your created class3. In hie... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip)2. Build the project for standalone3. Launch the game in the e... Read more
[Android][Regression] During application launch, white screen is shown b...
Steps to reproduce:1. Open attached project2. Build and run for android-White screen appears for 2~ seconds and then unity logo appe... Read more
[Android] Video Player fails to play when application is built with Grad...
To reproduce: 1. Download and open attached "PLayVideoWithGradle.zip" project.2. Open Build settings.3. Change Build System from Int... Read more
Some text not visible when Sprite packer window is too small
Repro steps: 1. Open Unity2. Click on "Window" -> "Sprite Packer"3. Size down the "Sprite Packer" window until the text doesn't f... Read more
[Gear VR] Apps with 16-bit display buffers crash on Mali GPU's
Steps to reproduce:1. Open user provided project2. Launch the app3. Observe crash Reproduced on: 5.6.1p1, 2017.1.0b7, 2017.2.0a1Not ... Read more
Cannot render to a temporary texture in Unity 5.6.1
Steps to reproduce:1. Open User's attached project2. Open scene "Basic" and Play Expected result: shadows are rotating with cubes.Ac... Read more
Plugin's "Platform Settings" value in Inspector is different compared to...
To reproduce:1. Open the project folder and open the "native.dll.meta" file in Assets/Plugins/x86_642. Check the value of Win64->... Read more
[VR]Changing renderViewportScale results in reduction of viewing space f...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode Expected result: both eyes receive the effect and can... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12