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[Timeline] Copy & Pasting Track from Timeline A to Timeline B results in...
How to reproduce:1. Open the attached "TimelineRepro" project and "Repro" scene2. Open the "TimelineA" Asset and copy its Track Grou... Read more
WaitForEndOfFrame() doesn't execute in batchmode on built project
To reproduce: 1. Download attached project "Break My Routine.zip" and open in Unity2. Open "Start Routine" scene3. Enter to Play mod... Read more
Unity crashes after few minutes when running MIDIHub software by humatic
To reproduce:1. Download and Install MiDiHub software2. Run MiDiHub and without closing it open new project in Unity3. Wait few minu... Read more
Image.alphaHitTestMinimumThreshold not always registers correct raycasts...
To reproduce:1. Open attached Unity project "AlphaHitTestProject.zip"2. Open scene "testScene"3. Go into play mode4. Click on differ... Read more
[Regression][Android] Banner Ads are invisible but clickable
Steps to reproduce:1. Open user provided project2. Build to device3. Press "Show banner" Expected result: Banned Ad shown at the bot... Read more
Only one shadow is cast when using Graphics.DrawMeshInstancedIndirect mo...
How to reproduce:1. Open the attached "InstancedDrawingTest" project and "Test" scene2. Observe the Scene Hierarchy, notice that the... Read more
Resources.UnloadAsset breaks Texture at runtime, shows up as black
Steps to reproduce:1. Open user attached project "Black Textures.zip"2. Press "Spacebar" multiple times to load and unload the scene... Read more
Crash in mono_class_from_mono_type when using "new Enum[]{}" array in th...
Reproduction steps:1. Open the attached project;2. Near the Hierarchy tab, find the Editor Tests tab and select it;3. Try to select ... Read more
[Collab] Second 'Made with Unity' logo is added after Player Logos setti...
To reproduce:1. Open repro project2. Push project to collab3. Pull project on 2nd computer4. On both machines, open PlayerSettings-&... Read more
Different normal map image is copied when copying texture2d in editor s...
To reproduce:1. Open user's project in Unity, open scene 02. Delete copied texture file in Project window3. In main camera's Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal