Search Issue Tracker

0
votes
Fixed

[RotationBySpeed] Particles rotate at the same speed, regardless of thei...

Shuriken

-

Apr 21, 2016

-

Version/s: 5.3.1f1

Rotation by speed does not affect the rotation rate of particles based on their speed. Repro steps:1. Open RotationBySpeed from atta... Read more

0
votes
Fixed

Unity crashes on mono_string_new when trying to open scene

Scripting

-

Apr 21, 2016

-

Version/s: 5.3.4p4

To reproduce:1. Open attached project ("790501.zip")2. Open "Main6" scene Actual behavior: Unity crashes Read more

0
votes
Won't Fix

[Collision] Lifetime loss on collision feels like it is subtracting too ...

Shuriken

-

Apr 21, 2016

-

Version/s: 5.4.0b15

Particle lifetime loss upon collision looks to be taking away too much lifetime. Repro steps:1. Open LifetimeLoss scene from attache... Read more

0
votes
Fixed

[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...

Shaders

-

Apr 21, 2016

-

Version/s: 5.4.0b16

After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more

1
votes
Fixed

[Substances] Importing substance from asset store and adding it to GO th...

Substances

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Steps to repro:1. Launch Unity2. Open asset store3. Try to import the towel substance package Note: When the import dialog comes up,... Read more

1
votes
Not Reproducible

Unity Editor crashes when saving/closing the imported "The Courtyard" pr...

Themes

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Unity Editor crashes when saving/closing the imported "The Courtyard" project 1. What happened Unity Editor crashed (reliably reprod... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

-

Apr 21, 2016

-

Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project.2. Select P... Read more

0
votes
Duplicate

Calling EditorSceneManager.MarkAllScenesDirty in Awake does not mark sce...

Assets Management

-

Apr 21, 2016

-

Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Notice that it's not marked as dirty. That's because EditorSceneM... Read more

1
votes
Won't Fix

[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...

OpenGL

-

Apr 21, 2016

-

Version/s:

Info:Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buffe... Read more

0
votes
Fixed

[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Steps to repro:1. Add a new 3D cube as a GameObject2. Move it to the assets to make it a prefab3. Now press undo (cmd + z) till it i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.