Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
911008
Regression
No
[UWP] Input Mouse axies return invalid values in the first frame after locking cursor
Steps to reproduce:
1. Open attached project "911008.zip"
2. Build "test" scene for UWP
3. Open VS solution
4. Build & Deploy on local machine
5. Place the cursor anywhere on the screen but the centre
6. Press left mouse button (without moving the mouse)
*cursor gets locked and mouse movement rotates the camera while holding down the button*
Expected result: Mouse X and Mouse Y axies return actual mouse input values (like in Editor)
Actual result: Mouse X and Mouse Y axies return invalid values in the first frame after locking cursor making cameras rotation to 'jump'
Not reproducible on Editor
Reproducible with: 5.5.3p3, 5.6.1p1, 2017.1.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Package Manager window disappears when adding a package from git URL
- Duplicating an array element in Inspector when there's a scrollbar makes an invisible item at the bottom
- Text in the Profiler events disappears before the event reaches the bottom of the window when changing the height of the Module details pane
- The Text Field of the parameters of the “Layout Element” Component disappears when inserting the “NaN” text
- Mesh Collider stops working and throws an error "doesn’t have Read/Write enabled" in the Development Console when in the Player
Add comment