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[XR][URP] Right eye is not rendered when using URP in Oculus mobile/desk...
1. Open attached project2. Build to Android Expected result - SampleScene is shown, no flickering is seenActual result - Sample Scen... Read more
Editor crashes on GameObject::IsActive when opening the "Start" scene in...
How to reproduce:1. Open Unity, go to "Learn" -> "Tutorial projects" and download the "2D Game Kit"2. Open the "2D Game Kit" proj... Read more
[GPU PLM] Editor crashes upon starting a bake using GPU lightmapper
Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings, and make sure that Progr... Read more
Functions called by UI Toggles before Start() resulting in NullReference...
Repro step:- download and open this project- press play- notice the Null Reference exceptions: NullReferenceException: Object refere... Read more
Shadow Cascades debug view is broken when no shadow casting directional ...
Steps to reproduce: 1. Download CornellBox project, and open CornellBox scene (link in the comments)2. In the Hierarchy panel, make ... Read more
Orphaned ScriptedImporter assets don't reimport correctly when a new imp...
When a ScriptedImporter asset becomes orphaned (the ScriptedImporter type disappears), it changes to a DefaultImporter asset (), but... Read more
[VFX Window] Opening an effect via the edit button does not highlight th...
Repro steps:1. Create a new VFX asset2. Drag it into the scene3. Select it, and in the inspector click "Edit"4. Observe how the asse... Read more
[Android] "Error walking path" errors thrown after completing a build an...
Repro steps:1. Open attached project2. Build on Android3. Check the symbol_upload log Actual: "Error walking path Temp/StagingArea/s... Read more
[2D] [Animation V2] Unable to select sprite w/o geometry after moving a ...
[2D] [Animation V2] Unable to select sprite w/o geometry after moving a bone in Preview Pose Steps to Repro:1. import a character PS... Read more
When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...
How to reproduce:1. Open the project2. Execute "Assets > Build AssetBundles"3. Move all files in "Your project path > build" f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title