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[Win] All shortcut commands in editor don't work if mouse is being moved
To repro: 1. Create new scene 2. Select an object 3. Duplicate it while moving mouse around (Ctrl+D) 4. Notice that duplication does... Read more
Constrains of Rigidbody still allows transform to be changed
To reproduce the issue follow the steps: 1. Open "Test" project 2. Open "Test" scene 3. Open BUG gameobject with inspector 3. Run th... Read more
[Labels] Label information of an asset are read from Library instead of ...
Steps to reproduce: 1. Open attached project 2. Select 'Cube.prefab' in project tab 3. Notice it has a 'Test' label on it 4. Open t... Read more
CurrentAnimatorClipInfo Weight value doesn't decrease if a Clip is not c...
How to reproduce: 1. Open the attached project "AnimationWeight754624.zip" 2. Open and Play Test scene 3. The game should pause itse... Read more
MonoDevelop 5.9.6 new saved file opens with "��u" symbols instead of its...
To reproduce: 1. Create new project 2. Create new script file, save it 3. Open that new file in MonoDevelop 5.9.6 (as installed with... Read more
Scrubbing or reviewing animation created with 5.3 in the Animation windo...
How to reproduce: 1. Open the attached project "animationBug.zip" 2. Open "test" scene 3. Select Cube (be sure that its Z rotation i... Read more
Normal maps within procedural materials are suffering from very poor com...
Steps to reproduce: 1. Open project "754556.zip" 2. Open scene "ExampleScene" 3. In Game view, notice noise present on the wing of ... Read more
[ComputeBuffer] .mdb with .dll causes Compute Buffer to become unbound
Steps to reproduce: 1. Open the attached project 2. In the Project view, drop the Shader 'ReadBuffer' onto 'Material' 3. Drop 'Mater... Read more
[ComputeShader] Compute Shader mesh generating artifacts when with NVIDI...
To reproduce the issue: 1. Open the "Unity Project" Project user have attached 2. Open "Test" scene 3. Run scene 4. Victim GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture