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[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch: - create a scene - add a UI>Text element - anchor it on the *right* side via the rect transform inspector (hold ... Read more
[DX12/Shuriken] Line/Trail Renderers are lit incorrectly in DX12
Line and Trail Renderers with "lit" materials are lit incorrectly in DirectX 12 Repro Steps: 1) Open project from command line wit... Read more
Empty app crashes on Android devices when built on Mac in "non-dev" mode...
When deploying an empty scene project to Android (tested on a Galaxy S6), when the deployed apk is launched on the phone it immediat... Read more
[Android] When build to device with GLES2, point light is nearly nonexis...
To reproduce: 1) Open the attached project 2) In player settings use GLES2 3) Build to android device 4) Notice that Light is way di... Read more
[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...
Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more
[OSX] Quit not responding anymore when trying to quit again
Steps to reproduce: 1. Open Unity 2. Create new project or open any other existing project 3. Create GameObject in the hierarchy 4. ... Read more
[GameView] [Zoom] Game view shrinks and stretches repeatedly while slide...
Reproduction steps: 1. Create a new Unity project. 2. Create a new "Cube" game object. 3. Open game view. 4. Move "Zoom" slider to t... Read more
Scroll Rect Content children receive OnRectTransformDimensionsChange cal...
Steps to reproduce: 1. Open attached project "779818.zip" 2. Open scene "test" 4. In hierarchy, expand Canvas and notice that it ha... Read more
[UnityYAMLMerge] Incorrect merge for Image Effects
1. Add a flare. Commit. 2. Update color in inspector. Commit. 3. Go back to previous revision in history window. Or alternately do 2... Read more
[iOS][GLES2] Changing screen resolution to non-native resolution at runt...
Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more
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