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0
votes
Fixed

Hebrew is not recognized on Android by Application.systemLanguage

Android

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May 03, 2016

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Version/s: 5.3.3f1

Using Application.systemLanguage on Android device that used Hebrew language returns "Unknown", rather than Hebrew. Read more

0
votes
Won't Fix

[Handles] Transform handles are missing after exiting play mode

Scene/Game View

-

May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it. Two child objects will be instantiated for cubes4. In sc... Read more

0
votes
Fixed

[Profiler] CPU Usage becomes black after destroying RawImage.mainTexture

Profiling

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene2) Open up the Profiler3) Play the scene4) Press the Destroy button in the Game View5) ... Read more

2
votes
Fixed

Modifying Asset .meta files directly does not rebuild Library

Asset and Scene Management

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May 03, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open the attached project2. Click the 'Wall' prefab3. In the Inspector tab go down to Asset Labels4. Add a lab... Read more

0
votes
Fixed

[RawImage] Crash when exiting after destroying mainTexture

UI

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May 03, 2016

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Version/s: 5.4.0b16

Repro steps:1) Open the project and Bug.scene in it2) Play and press Load Image in Game View3) Wait for the Image to load4) Click De... Read more

0
votes
Fixed

[AssetBundles] Texture corruption when changing Texture Quality in Runti...

Asset Loading

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project and the scene in it2) Make sure in 'Preferences -> Quality Settings' that there are multipl... Read more

0
votes
Fixed

[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p4

To reproduce:1. Build attached project for UWP2. Run on x64 on local machine3. Click "Hide mouse" and move mouse around4. Notice tha... Read more

0
votes
Fixed

[Particle System] Start Size resets to 1 if not specified in Emit Params

Shuriken

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May 02, 2016

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Version/s: 5.4.0b16

Steps to reproduce:1. Open attached project and its scene "test"2. Select "Particle System" in the hierarchy and set its "Start Size... Read more

1
votes
Fixed

[SinglePassStereo] SPS + deferred + spotlights = no lighting

VR

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May 02, 2016

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Version/s: 5.4.0b17

1) Download project and setup Vive2) Enter Play mode3) Observe the spotlight does not cast light or shadow onto the cube. Additional... Read more

5
votes
Fixed

Unity does not include UnityEditor.iOS.Xcode in project file

iOS

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May 02, 2016

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Version/s: 5.4.0b15

How to reproduce: 1. Open a new project2. Create a script and place it in a folder named 'Editor'.3. Add "using UnityEditor.iOS.Xcod... Read more

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