Search Issue Tracker
By Design
Votes
0
Found in
5.3.0f4
Issue ID
754639
Regression
No
Constrains of Rigidbody still allows transform to be changed
To reproduce the issue follow the steps:
1. Open "Test" project
2. Open "Test" scene
3. Open BUG gameobject with inspector
3. Run the game
4. Observe how x and z transform coordinates are changed by rigid body even though they are checked in constrains
User also have attached gif with parameters changing:
http://bugs04.unity3d.com/fogfiles/754639_ir9cut5unfnq5ahg/case_754639-sdsss.gif
Reproduced in 5.3.0f4 (2524e04062b4), 5.3.1f1 (cc9cbbcc37b4), 5.3.1p1 (7d3d8e90548b), 5.2.1p4 (9a78a9ce1e6c), 5.1.2p2 (207c2b8718a4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment