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[AW] get locked out of the Animation Window
There are a couple ways to get "locked out" of the AW.Once locked out, you can no longer unlock it, since it's locked and the lock i... Read more
[Light probes] Probes are baked with bright spot in the shadow area when...
Steps to reproduce:1. Open "case 804252 repro" project2. Open "lightProbe test" scene3. Clear GI cache in Edit>Preferences> GI... Read more
[OGO] Deoptimize Transform Hierarchy breaks mesh transforms
When you "Deoptimize Transform Hierarchy" and scrub the animation in the Animation Window, the mesh becomes broken (detached from th... Read more
[Standalone] Crash on exit when multiple instances are running
Reproduction steps:1. Open attached project.2. Build "fourth" scene as a standalone (Tested with Windows).3. Open about 8 instances ... Read more
Color picker ignores the color hex code when copied with
Steps to reproduce : - create a new material- open the color picker- try to copy any hex color code and notice the code will be igno... Read more
Unable to change language when you are in Editor (Windows only)
Regression - doesn't happen in 5.4.0b19, but happens in b20 an b21 Just open Unity 5.4.0b21, put cursor in any field (e.g. search fi... Read more
[AudioSettings.dspTime] Does not increment until the third render of OnA...
Reproduction steps:1. Open attached project.2. Open and play "AudioBugDemo" scene.3. Check the notification in the console window. Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes- open the Lightning scene and notice it's too bright *Note:Regression from 5.3.4. Read more
[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS
Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps:1. Open SceneController scene from attac... Read more
Compute shader stops working when changing display mode
1. Open the attached project2. Open the available scene3. Build & Run4. Press Alt+Enter during play Result: Script stops using c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled