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UI ArgumentOutOfRangeException, Parameter name: index
Reproduction steps: 1) Build scene "Escena" for android. 2) Run on a device 3) Enter some text into all text fields 4) Start clickin... Read more
[Particles] Invalid AABB / InFinite errors in 5.3.1
When (some) particle systems are activated the Debug.Log spews Invalid AABB result / InFinite(d) errors. It seems to be only with pa... Read more
[GI] Realtime GI causes incorrect light baking on static objects baked i...
Using pre-computed realtime GI on static objects baked in Directional Specular mode causes incorrect light baking (direct). Repro S... Read more
High CPU usage while downloading assetbundles
1. Open attached project 2. Build to iOS 3. Press LoadBundle button 4. Look at CPU usage Regression from: 5.3.0f1 Read more
[tvOS] Social.ReportScore callback is never executed after reporting sev...
1. Buid and run the attached project (it uses com.GCtest.paulius app in itunes connect) 2. Click 'AuthenticateUser' button to log in... Read more
NetworkAnimator does not work for non-player objects
Fixed to use "useAuthority" - please see comments Read more
[iOS] Social.ReportProgress only returns last callback when it's called ...
To Reproduce: 1. Build and run the attached project (it uses com.GCtest.paulius app in itunes connect) 2. Click 'AuthenticateUser' ... Read more
[UI] Impossible to select dropdown option when it is outside scrollview
Steps to reproduce: 1. Download and import attached project. (DropdownScrollview.zip) 2. Open scene: main 3. Press play. 4. Try sel... Read more
[APICompatibility] Unity crashes after switching API compatibility level...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Main.unity' scene; 3. Go to File --> Build Settings; 4. Click Play... Read more
[Editor] EditorUtility.DisplayCancelableProgressBar causes InvalidOperat...
Reproduction steps: 1) Open "test" project; 2) Open "BugReport" drop down menu located on the toolbar and select "Open Window"; 3) O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window