Search Issue Tracker

1
votes
Fixed

Left ALT isn't detected anymore since 5.4.0b20

Editor - Other

-

Jun 11, 2016

-

Version/s: 5.4.0b21

Steps to reproduce: 1) Download attached project "New Unity Project" and open in Unity.2) Open scene "Test" and press play.3) Press ... Read more

0
votes
Fixed

Crashed while opening certain scene (Calling into c# from AwakeFromLoad)

-

Jun 11, 2016

-

Version/s: 5.3.4f1

Steps to reproduce : 1) Download attached project "ArchGame.zip" and open in Unity.2) In Project tab, open scene "Level 1".3) Observ... Read more

21
votes
Fixed

Network configuration mismatch detected even though host's and client's ...

Networking

-

Jun 11, 2016

-

Version/s: 5.4.0b21

Steps to reproduce:1. Open "Bomberman" project2. Open "Lobby" scene3. Build and run the project4. In the Build press "LAN Host(H)"5.... Read more

0
votes
Duplicate

[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...

Animation

-

Jun 11, 2016

-

Version/s: 5.3.5f1

Reproduction Steps:1. Open "BugReproductionProject" project2. Select "legL" object (child of "Body")3. In animation window delete se... Read more

18
votes
Fixed

yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode

Editor - Other

-

Jun 11, 2016

-

Version/s: 5.4.0b21

How to reproduce:1. Open the attached project2. Open TurnScreenWhiteWithAlpha scene3. Notice that nothing changes, but game view sho... Read more

0
votes
Won't Fix

Sprite Renderer loses default material when launching project on b20 or ...

2D

-

Jun 11, 2016

-

Version/s: 5.4.0b21

Reproduction steps:1. Open attached project on 5.4.0b192. Open scene3. Notice that on the top of the Game sprites are visible (attac... Read more

1
votes
Fixed

Particle system scale ignored by Stretch Render Mode

Shuriken

-

Jun 11, 2016

-

Version/s: 5.3.5p3

Quick conversion to bug report [don't peer review]. Stretch billboards not affected by scaling mode. Read more

0
votes
Fixed

Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer

Camera

-

Jun 11, 2016

-

Version/s: 5.3.5f1

When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more

0
votes
Duplicate

Unity Crash when debugging NavMeshAgent

AI

-

Jun 11, 2016

-

Version/s: 5.3.4f1

Unity crashes when pressing "Expresion Evaluator" in MonoDevelop.Side note: It also crashes using Visual studio. Steps to reproduce(... Read more

1
votes
Fixed

Crash on UnityEngine.Networking.NetworkTransport:GetBroadcastConnectionM...

Networking

-

Jun 11, 2016

-

Version/s: 5.4.0b21

Steps to reproduce:1. Open "uNet" project2. Build project3. Open "Loader" scene in Unity Editor.4. Start the standalone executable a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.