Search Issue Tracker

0
votes
Postponed

[Scripting]Lack of consistency: Int / Integer

Scripting

-

May 13, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Add this line of code somewhere inside of "Test" class:"G... Read more

0
votes
Not Reproducible

Shadows are only drawn in a part of the scene on iOS

iOS

-

May 13, 2016

-

Version/s: 5.3.4p2

How to reproduce: 1. Open attached project2. Build to iOS and run- Note that, as the camera pans forward and back, the shadows don't... Read more

0
votes
Fixed

[DX12] On built project Unity startup's splash screen is missing

DirectX

-

May 13, 2016

-

Version/s: 5.4.0b18

Reproduction steps:1) Open attached project2) Go to Player settings (Edit > Project Settings > Player)3) Open "Other Settings"... Read more

0
votes
Duplicate

Cannot add scenes with similar names to Network Manager

Networking

-

May 12, 2016

-

Version/s: 5.3.4f1

1. Open the attached project 'NetBug'2. Open the scene 'main'3. Add scenes to Build settings: 'abc Test' to index 0, 'Test' to index... Read more

0
votes
Fixed

Setting useGravity to true though it was already true causes Rigidbody t...

Physics

-

May 12, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more

9
votes
Duplicate

Unable to deploy OBB to some devices with Android 6.0

Android

-

May 12, 2016

-

Version/s: 5.3.4p5

Reproduction steps:1) Open user's attached project2) Make sure that "Split Application Binary" is selected3) Build and run project o... Read more

0
votes
Won't Fix

Shader fails to compile when skipping TEXCOORD2 in a vertex data struct

Shaders

-

May 12, 2016

-

Version/s: 5.3.4p6

Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more

0
votes
Won't Fix

"Invalid editor window UnityEditor.FallbackEditorWindow" error when usin...

Themes

-

May 12, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1) Open the attached project (796252_easy_repro.zip).- Don't change the layout.2) Enable 'Maximize On Play'.3) Pr... Read more

0
votes
Fixed

SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...

Graphics - General

-

May 12, 2016

-

Version/s: 5.4.0b17

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more

21
votes
Fixed

[Android/Audio] Android app stops playing audio at all if another app ta...

Android

-

May 12, 2016

-

Version/s: 5.3.4p6

To reproduce:1) Create new project2) Add an Audio Source to scene with a piece of audio set to play on awake and loop3) Build and ru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.