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[UI] In the Playmode, UI elements causes constant refresh issues in the ...
[UI] In the Playmode, UI elements causes constant refresh issues in the scene view Launch the attached project and open StartScene ... Read more
When selecting a parent and child object and re-parenting them, the init...
When selecting a parent and child object and re-parenting them, the initial hierarchy is lost. A parent and child objects were sel... Read more
Cloth starts twitching after becoming visible
Steps to reproduce: 1. Open attached project 2. Open scene "MainScene" 3. Run it 4. Hold SHIFT for 5 seconds 5. Release shift 6. No... Read more
Particles do not collide when particle system is moving
1. What happened For cases when - PS is static and other objects are moving - particles don't move, but PS is moving There's no col... Read more
Errors when building for Windows Store with Universal 10 SDK when splash...
To reproduce: 1. Open attached project 2. Go to File -> Build Settings 3. Select Universal 10 SDK 4. Click Build and Run Actual res... Read more
[TerrainComponent][PlaceTrees] Tree icons change their size when resizin...
Steps to reproduce: 1. Open Unity; 2. Create new project; 3. Import "Free_SpeedTrees" package from A$; 4. Add Terrain gameobject (G... Read more
[Collision] wheel collider phases through another collider
Reproduction steps: 1. Open attached project. 2. Open and play "AssetStorePackages > MUS80 toon car project folder > scene > Col" sc... Read more
[Depth of Field] Toggling new Depth of Field effect does not refresh gam...
Turning new Depth of Field effects on/off does not fully update the game view if the effect is placed above the new Anti Aliasing ef... Read more
Crash related to render node queue when selecting large prefab with lots...
Steps to reproduce: 1. Download and import attached project. (crash_project_dx.zip) 2. Try to drag and drop Terrain.prefab into the... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP