Search Issue Tracker
Always included shader UI/Default Font no longer needed
How to reproduce: 1. Create a new project. 2. Look at the list of Always Included Shaders (Edit -> Project Settings -> Graphics) 3. ... Read more
[VR] PhysicsRaycaster is being cast off-center w/ VR mode on
Steps to reproduce: 1. Download and open attached project "784179_repro.7z" 2. Make sure VR mode is on ("Edit->Project Settings->Pla... Read more
[Serialization] System.Guid can not be serialized
Reproduction steps: 1. Open the attached project "SerializationTest.zip" 2. Open the "test" scene 3. Press Play and stop few times 4... Read more
5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...
This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more
[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...
How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more
[WP8.1] Wrong orientation of the second splash screen
When the project is set to use only "Landsacpe Left" orientation in Unity Player Settings, deploying game on Windows Phone 8.1 the s... Read more
[UNET] Objects with Spring Joint 2D and Network Identity are falling inf...
Reproduction steps: 1) Open attached project 2) Open "offline" scene 3) Start scene 4) Press "LAN Host(H)" button 5) Compare behavio... Read more
[Android] [OpenGLES3] Shader Not Working on Adreno 3xx on Lollipop
To reproduce: 1) Open attached project 2) Open "DemoSceneDesigner" scene 3) Build and run on device 4) Notice that the lines aren't ... Read more
Lambert with SurfaceOutputStandard parameter outputs "Syntax error"
Steps to reproduce: 1) open users attached project 2) select 'SurfaceLambert' shader from project view 3) notice the printed error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window