Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b5
Issue ID
769117
Regression
No
When selecting a parent and child object and re-parenting them, the initial hierarchy is lost
When selecting a parent and child object and re-parenting them, the initial hierarchy is lost.
A parent and child objects were selected and moved into a new game object and all the initial hierarchy was lost.
Desired result: The initial hierarchy remains intact. Actual result: The initial hierarchy is reset.
To reproduce:
- Create a game object;
 - Create another game object as a child of the first object;
 - Create one new Empty Object in the main Hierarchy;
 - Select both first and second objects in the Hierarchy;
 - Drag all the selected objects to the New Empty Object in the Hierarchy.
 
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Add comment