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[UWP][WP8.1]Accelerometer Events do not work
To reproduce:1. Build and run attached project2. Notice ArgumentExceptions Regression from 5.2.5f1Reproducible with 5.3.1f1, 5.3.5p2... Read more
[Editor][PlayMode]Regression] Incorrect assert appears when toggling som...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'test' scene;3. Select Terrain component in the Hierarchy;4. Go to Te... Read more
Request couldn't be processed error in Service window
Many times when I create a new project I am seeing a "Request couldn't be processed" error show up in the Services window. Looking a... Read more
Crash on 'CreateDirect3D11SurfaceFromDXGISurface' while capturing screen...
Steps to reproduce:1. Open "Case 802046 repro" project2. Open "test" scene3. Press Ctrl + P to play and stop4. Repeat step 3 in 1-2 ... Read more
[AddEvent] "Edit Animation Event" doesn't open and flashes for a split s...
Reproduction steps:1. Open attached "New Unity Project 79" project.2. Open "1" scene.3. Open "Window > Animation" tab.4. Select "... Read more
[MemoryLeak] setting ImageType to Tiled and Canvas Scaler property Refer...
Reproduction steps:1)Open project "ImageTypeTiledMemoryLeak" I attached.2)Open scene MemoryLeak3)Enable Panel gameObject4)Unity will... Read more
[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more
[Profile]The Editor freezes/crashes when using private Profile
Steps to reproduce:1. Open attached project.2. Enter the Play mode. Actual result:Unity Editor freezes (becomes unresponsive). If it... Read more
Game stuck on Unity splash screen loading when AudioSource contains audio
Reproduction steps:1) Open user's attached project2) Build scene “Block” for android. IMPORTANT, don’t use Build and Run3) Install a... Read more
[WSA] WWW.responseHeaders drop some HTTP headers
Reproduced on 5.2.5f1, 5.3.5p2, 5.4.0b21. Works fine on Windows Standalone. Repro steps:1. open project "WWW_WSA.zip".2. play the ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS