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Terrain LightMapping error When the Terrain Width and Terrain Height Val...
Steps to reproduce: 1. Open attached project's scene "1". 2. Bake lightmapping. 3. ~1/6 of terrain is black. Read more
Line Renderer improperly displays Reflection Probe Usage
To reproduce: Attach a Line Renderer component to a GameObject. Look at the Reflection Probe Usage field in the inspector. Reflecti... Read more
[Layout] current time "line" breaks visually
AW current time "line" breaks visually 1. What happened When resizing the AW, the current time line (red line) breaks between the t... Read more
AW key/tangent edits change current time
AW key/tangent edits change current time 1. What happened In two specific cases, editing the tangent or the timing of keys in the d... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more
Docs need to be cleaned up
Docs need to be cleaned up Open link and please see attached image file:///D:/unity%20versions/UnityInstalls/Unity%205.1.0b1/Editor... Read more
New AW messages are inconsistent with current state
New AW messages are inconsistent with current state 1. What happened The new AW messages are very useful, but presently not always ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects