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Votes
1
Found in
5.0.0b14
Issue ID
650696
Regression
No
[Navmesh] Adding new obstacles causes whole navmesh to recompute
Steps to repro:
1. Open the attached project and the scene
2. The scene has some navmesh agents and falling objects which cause the navmesh to recompute
3. Press play and let it run a bit
4. Observe how red capsules movement start to freeze a bit each time navmesh recomputes.
Actual behavior: nav engine recalculates the entire navmesh each time a carver is added to the scene
Expected behavior: it would recalculate only newly added carvers
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