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Fixed in 5.0
Missing icalls used by JSON library
Test project builds now but fails to run:
"Not implemented: GetBootTime"
"Not implemented: Il2CppTypeCompare::compare"
"Not implemented: TypeNameParser::ParsePropertiesOptional"
"Not implemented: TypeNameParser::ParseTypeModifiersOptional"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'