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Crash in ParallelSortExtensions::ParallelSort
We have been seeing another crash which now appears to be coming from resident drawer, specifically ParallelSortExtensions::Parallel... Read more
HDR does not get enabled in the Player when 'Use HDR Display Output' is ...
Reproduction steps:1. Make sure HDR is enabled on the display2. Open the attached ”URP.HDR.zip” project3. Open the “Scene“ Scene4. B... Read more
[APV] Live Update Preview does not work as expected
Steps to reproduce: 1. Create a project using URP ({}Universal 3D Core{} template), and an empty scene 2. Set the LightProbeSystem t... Read more
[HDRP] Broken Wireframe Draw Mode
[https://discussions.unity.com/t/unity-6-broken-wireframe-mode/1528029] I checked, post is clear enough to not need repro project or... Read more
[HDRP] Recursive Rendering (rtx) is not compatible with GPU Resident dra...
Steps to reproduce: 1. Create a new project with High definition 3D sample 2. Select the highest quality settings (for raytracing to... Read more
vSyncCount is ignored on macOS Standalone Player
Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more
Adaptive Probe Volume baking probe offset is not working correctly
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReproScene.unity” Scene3. Enable the “Display Probes“ ... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. In the Build ... Read more
[Android] Moving the mouse in a Android built Player results in scroll e...
Steps to reproduce:1. Open the attached project "ScrollTest.zip"2. Switch to Android3. Build "SampleScene.unity"4. Once the applicat... Read more
TMP SubMeshUI remains maskable when parent TextMeshProUGUI is set to non...
Reproduction steps:1. Create a new 3D project2. Open the "Assets/Scebnes/SampleScene.unity" Scene3. Import the "Capriola-Regular.ttf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved