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[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...
Reproduction steps:1. Open attached project.2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64".3. Build and ... Read more
[Particles] Particles render as trails in 5.4
Particles are rendered with trails in 5.4; there are no issues in 5.3. Steps to Reproduced--------------------1. Download the users ... Read more
SUCCEEDED(hr) error message after editor regains focus
1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more
[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...
Reproduction Steps:1. Open User's project2. Change Graphic API to GLES33. Set "GPU skinning" - true4. Build to iOS or Android Device... Read more
[Download Assistant] Save License button in Download Assistant proceeds ...
[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happenedSave License button in D... Read more
[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...
The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more
API updater does not remove semicolon when deleting mesh.Optimize() call
-e: see title, the ";" sticks around after rest of the line is removed -repro:--create new project in 5.3 or 5.4--add attached CS fi... Read more
[OGO]AnimatorUtility.DeoptimizeTransformHierarchy ruins animation
Reproduction steps:1. Open attached project "Repro.zip"2. Open scene "testscene"3. Play4. Press "AnimatorUtility.deoptimizeTransform... Read more
CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more
[Network Lobby]Some networking classes do not exist in 5.4 beta
Steps to reproduce:1. Create a new project.2. Open, download and import this asset:https://www.assetstore.unity3d.com/en/#!/content/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor