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Unable to change language when you are in Editor (Windows only)
Regression - doesn't happen in 5.4.0b19, but happens in b20 an b21 Just open Unity 5.4.0b21, put cursor in any field (e.g. search fi... Read more
[AudioSettings.dspTime] Does not increment until the third render of OnA...
Reproduction steps:1. Open attached project.2. Open and play "AudioBugDemo" scene.3. Check the notification in the console window. Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes- open the Lightning scene and notice it's too bright *Note:Regression from 5.3.4. Read more
[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS
Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps:1. Open SceneController scene from attac... Read more
Compute shader stops working when changing display mode
1. Open the attached project2. Open the available scene3. Build & Run4. Press Alt+Enter during play Result: Script stops using c... Read more
[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...
To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS.2. Observe that these errors a... Read more
[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value
To reproduce:1. Build and run attached project2. Notice that SystemInfo.supportsVibration returns false3. Press vibrate button4. Pho... Read more
Break Prefab Instance should completely break a link to the original prefab
Reproduction steps:1. Open attached project2. Drag prefab "I am a Prefab" in to the Hierarchy3. Duplicate it4. Select duplicated obj... Read more
Custom embedded window breaks on compilation error, which occurs in the ...
How to reproduce:1. Open the attached project2. Open custom window in Window -> My Window3. Doc it to Unity and make sure that it... Read more
Unity player crashes on iOS with an EXC_BAD_ACCESS error
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject