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0
votes
Fixed

[OSX][OpenGL2][x64] Player crashes on "CreateGLGfxDevice() > objc_releas...

OpenGL

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Jun 13, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open attached project.2. Make sure graphics API is set to "OpenGL2" and architecture to "x86_64".3. Build and ... Read more

0
votes
Fixed

[Particles] Particles render as trails in 5.4

Shuriken

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Jun 13, 2016

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Version/s: 5.4.0b21

Particles are rendered with trails in 5.4; there are no issues in 5.3. Steps to Reproduced--------------------1. Download the users ... Read more

32
votes
Not Reproducible

SUCCEEDED(hr) error message after editor regains focus

IMGUI

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Jun 13, 2016

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Version/s: 5.4.0b22

1. open succeded scene2. expend canvas and select button3. hit the color widget in image script to change its color4. hit the color ... Read more

6
votes
Fixed

[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...

OpenGL

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Jun 13, 2016

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Version/s: 5.3.5f1

Reproduction Steps:1. Open User's project2. Change Graphic API to GLES33. Set "GPU skinning" - true4. Build to iOS or Android Device... Read more

0
votes
Fixed

[Download Assistant] Save License button in Download Assistant proceeds ...

Installer

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Jun 13, 2016

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Version/s: 5.4.0b21

[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happenedSave License button in D... Read more

0
votes
Fixed

[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...

VR

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Jun 13, 2016

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Version/s:

The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more

0
votes
By Design

API updater does not remove semicolon when deleting mesh.Optimize() call

Scripting

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Jun 13, 2016

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Version/s: 5.5.0a1

-e: see title, the ";" sticks around after rest of the line is removed -repro:--create new project in 5.3 or 5.4--add attached CS fi... Read more

0
votes
Fixed

[OGO]AnimatorUtility.DeoptimizeTransformHierarchy ruins animation

Animation

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Jun 13, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached project "Repro.zip"2. Open scene "testscene"3. Play4. Press "AnimatorUtility.deoptimizeTransform... Read more

0
votes
Not Reproducible

CPU spikes from CanvasScaler.Update when using 'Constant Physics Size'

UI

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Open the profiler5. Observe the CanvasScal... Read more

0
votes
Fixed

[Network Lobby]Some networking classes do not exist in 5.4 beta

Networking

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Jun 13, 2016

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Version/s: 5.3.5p3

Steps to reproduce:1. Create a new project.2. Open, download and import this asset:https://www.assetstore.unity3d.com/en/#!/content/... Read more

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