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Fixed in 2019.3.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X, 2019.2.X
Votes
6
Found in
2017.4.17f1
2018.2.20f1
Issue ID
1118325
Regression
Yes
[Android] Android manifest contains incorrect values for platformBuildVersionCode and platformBuildVersionName
Steps to reproduce:
1. Open the attached project
2. Build for Android
3. Explore the apk's manifest using Android Studio or aapt (~/Android/Sdk//build-tools/28.0.3/aapt l -a build.apk)
4. Notice that platformBuildVersionCode and platformBuildVersionName values are incorrect
Expected result: platformBuildVersionCode is equal to targetSdkVersion (e.g. 28) and platformBuildVersionName is equal to target SDK name (e.g. 9)
Actual result: platformBuildVersionCode is equal to versionCode and platformBuildVersionName is equal to versionName (error.png)
Reproducible with: 2017.4.17f1, 2017.4.19f1, 2018.3.0a1, 2018.3.3f1, 2019.1.0b1, 2019.2.0a3
Not reproducible with: 2017.4.16f1
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glassfunct
Jun 25, 2019 03:45
Also found in Unity 2018.4.0f1 LTS.
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smithmj5
Apr 05, 2019 17:00
This still isn't fixed for me in Unity 2017.4.24f1.
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smithmj5
Mar 08, 2019 01:57
It's worth noting that Unity 2017.4.17f1 has the following in the release notes:
"Backwards Compatibility Breaking Changes
Android: Android Gradle plugin is updated up to version 3.2
Android: Required Android build tools version is increased up to 28.0.3"Found here:
https://unity3d.com/unity/whatsnew/unity-2017.4.17Seems likely that the Android Gradle plugin update is causing the issues.
Is also reproducible on Android 2017.4.22f1, when using Gradle as the "Build System".
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Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a6
Resolution Note (fix version 2019.2):
Fixed in 2019.2.0b5
Resolution Note (fix version 2019.1):
Fixed in 2019.1.7f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.4f1