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Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working... Read more
Asset import did not unload metadata path error after switching Animatio...
How to reproduce: 1. Open the attached project 2. Open TestScene scene 3. Select Queen 0.FBX model 4. Go to Animations tab in Inspec... Read more
Incorrectly baked ambient is cached and cannot be rebuilt
Repro steps: 1) Open the project and Defaults.scene 2) Notice the sphere has strong yellow tint in the bottom(case 760791 bug) 3) Ch... Read more
[Mono] Crash when selecting script
Steps to reproduce: 1. Download and open project "NativeTest" 2. Open "Scene00" 3. Click on object "Test00" in "Hierarchy" or on scr... Read more
Geometry Shader crashes on editor upgrade (upgrading syntax)
Geometry shader crashes the editor when upgrading editor version (on importing the shader and upgrading syntax). Steps to Reproduce... Read more
[LightProbeProxyVolume] Light Probe Proxy Volumes not displaying properl...
Light Probe Proxy Volume does not initially use all color data on the parent Particle system until its SubEmitter fires. Repro step... Read more
[Mask] UI object is seen out of the masked object, if masked object is c...
How to reproduce: 1. Open the attached project 2. Ope Masking Repro scene 3. The C. (bottom) example contains two UI.Mask where the... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps: 1. Open the attached project 2. Drag and drop "Word" Prefab into Hierarchy -Crash Regression started: 5.3.0f4 ... Read more
When changing array size in inspector it doesnt change if the array lose...
To reproduce: 1. Attach "Generator" script to camera (or any other object) 2. Try to change any of the array sizes, and then click o... Read more
[build report] exceptions in editor after calculating build size for Web...
-e: see title, they don't stop you from doing anything though -repro: --1) open attached project or make a new one --2) add a scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- When an application is built with Development Build, it results in increase in GUI.Repaint due to DeveloperConsole calls
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- Crash on PPtr<Shader>::operator Shader*() const when Calling Resources.UnloadUnusedAssets() in a specific project