Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b1
2018.3.0f2
Issue ID
1119718
Regression
Yes
Baked Lightmaps do not show in the Scene View until the first time you enter Play Mode
To reproduce:
1. Download attached project “Lightmaps.zip" and open in Unity
2. Open “Test” scene
3. Select the Baked Lightmaps Scene View option
4. Close Unity Editor
5. Reopen Unity Editor and Lightmaps project
Expected results: Lightmaps are shown on the objects in the Scene View
Actual results: Lightmaps aren't shown on the objects in the Scene View
Notes:
- This issue appears on both Windows and macOS
- Temporary Workaround: Enter to Play mode and everything will work as expected until You restart Unity Editor
Reproduced on Unity 2018.3.0b1, 2018.3.3f1, 2019.1.0b1 and 2019.2.0a2
Not reproduced on Unity 2018.2.20f1, 2018.3.0a11
Regression on Unity 2018.3.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- Dynamic text is rendered in the background when it is inside the <font> tag
This is a duplicate of issue #1115242