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0
votes
Won't Fix

Initializing global MonoBehaviour using new keyword causes Unity to crash

Mono

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Jun 26, 2016

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Version/s: 5.4.0b22

Reproduction steps: 1. Open user attached project "Main" scene.Notice Unity is crashing2. Comment Line 14 in CloudGen.cs script whic... Read more

0
votes
Fixed

[WSA] SerializationBinder missing from mscorlib

Windows Store Apps

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Jun 26, 2016

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Version/s: 5.3.5p5

Unable to build Universal 10 with .NET scripting backend, "SerializationBinder" missing from mscorlib. Repro steps:1. open project "... Read more

0
votes
By Design

[Sockets] Can't open dual (IPv6+IPv4) socket

Scripting

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice error:SocketException: An unknown, invalid, or u... Read more

0
votes
By Design

Light probes cause first light's diffuse to be ignored if baked GI is of...

Progressive Lightmapper

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Open the 'Main' scene.3. Observe the lighting in the scene.4. Go to 'Lighting' w... Read more

1
votes
Fixed

[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...

Mobile Graphics

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Jun 25, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the attached project.2) Build the 'Test' scene for iOS.3) Deploy to a iOS device via Xcode.4) Run the app... Read more

0
votes
Postponed

[JS] Unity crashes at ScriptingGetComponentsOfTypeFromGameObjectFastPath...

Scripting

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Run it and press space key- Unity crashes at ScriptingGetCompon... Read more

1
votes
Fixed

[iOS] Game crashes when triggering events

iOS

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Jun 25, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the attached project.2) Deploy to a device via Xcode.3) Launch the app.4) Enter the helicopter minigame (... Read more

0
votes
Fixed

If statements are not working in shaders with OpenGLES3 Graphics API

Android

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Jun 25, 2016

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Version/s: 5.3.5f1

Reproduction steps:1) Open user's attached project2) Make sure that inside "PlayerSettings" Graphics APIs selected OpenGLES33) Build... Read more

0
votes
Fixed

[VR] Rift goggles remain blank after toggling power or disconnecting/rec...

VR

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Jun 24, 2016

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Version/s: 5.4.0b23

When running a standalone player or using Play mode in the Unity Editor if you toggle power on DK2 (or disconnect then reconnect the... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

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Jun 24, 2016

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Version/s: 5.3.4p4

To reproduce:1) Create new project2) In Resources folder, fill it with a lot of Assets2) Build it for Android on 5.2 and 5.3 - notic... Read more

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