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Visual studio project generation ignores certain filenames
Reproduction steps:1. Open the project.2. Open "TestScript.cs" in Visual studio3. Wait for the project files to be generated. Expect... Read more
Game is displayed with "padding" on the sides of the screen if run in fu...
Game is displayed with "padding" on the sides of the screen if run in fullscreen on less than native resolution 1. What happened Mad... Read more
[WSA][UWP] Inverted mouse scrollwheel direction
Reproducible on 5.3.5f1, 5.3.5p8, 5.4.0f1.No repro on 5.3.4f1 Repro steps:1. open project "ScrollWheel.zip".2. build to WSA 8.1 or U... Read more
Editor crashes after calling gameobject.setactive(false)
Reproduction steps:1. Open project "case813681s.zip"2. Open "Menu" scene3. Play scene4. Wait for the countdown to finish Result: Edi... Read more
[LightProbe] L2 ringing artifacts with strong direct lighting
How to reproduce: 1. Open the attached project.2. Open any scene in the project and in Lighting window build the light map. Observe ... Read more
Input.mousePosition is not reporting negative values after going out of ...
1. Open User attached project & play Test scene2. Be sure that Maximize on Play option is checked and aspect ratio is set to 16:... Read more
LOD Group incorrect extents after mesh is combined and bounds are recalc...
Steps to reproduce: 1. Open the attached project (lodetest.zip)2. Open 'lodtest' scene3. Select game object 'lodroot' (notice the Ex... Read more
[iOS] Artefacts on a mesh with emissive material in Corridor demo iOS 10...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS 10 device. The splash screen get stuck for a brief mom... Read more
Unity looses focus when Save All of Verify Saving Assets menu is clicked
1) Create new project2) In editor, under Preferences-> General enable 'Verify saving assets'3) Create new script and attach it to... Read more
-runWithIntegrityLevelLow argument does not affect integrity level
1. Create & build for Windows Standalone a primitive scene with 5.4.0b252. Launch build using command line argument -runWithLowI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor